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><A
NAME="SVN-RELEASE"
>4.2. Building a Bochs release</A
></H1
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN1520"
>4.2.1. Preparing source files and SVN</A
></H2
><P
>Update version number and strings in configure.in.
<PRE
CLASS="SCREEN"
>VERSION="2.6.9"
VER_MAJOR=2
VER_MINOR=6
VER_REVISION=9
VER_SVN=0
REL_STRING="Build from SVN snapshot on April 9, 2017"</PRE
>
In the README file you have to update version number and date. Add some
information about new features if necessary.
<PRE
CLASS="SCREEN"
>Bochs x86 Pentium+ Emulator
Updated: Sun Apr 9 08:45:00 CEST 2017
Version: 2.6.9</PRE
>
In the file <TT
CLASS="FILENAME"
>bochs.manifest</TT
> you have to update the version
number for the Windows build.
<PRE
CLASS="SCREEN"
> version="2.6.9.0"</PRE
>
Check date, update/sumup info in CHANGES. Run autoconf to regenerate configure and check them in.
Create an SVN tag that contains all files of the revision that was used in the release.
For prereleases I create a normal SVN tag like this:
<PRE
CLASS="SCREEN"
> svn mkdir tags/REL_2_5_pre1_FINAL
svn copy trunk/bochs tags/REL_2_5_pre1_FINAL/bochs
svn commit</PRE
>
But for a real release, I make an SVN branch tag AND a normal tag.
<PRE
CLASS="SCREEN"
> svn mkdir tags/REL_2_5_FINAL
svn copy trunk/bochs tags/REL_2_5_FINAL/bochs
svn mkdir branches/REL_2_5
svn copy trunk/bochs branches/REL_2_5/bochs
svn commit</PRE
>
The tag marks where the branch split off of the main trunk.
This is very useful in maintaining the branch since you can do diffs
against it.
<PRE
CLASS="SCREEN"
> svn diff tags/REL_2_5_FINAL/bochs trunk/bochs
svn diff tags/REL_2_5_FINAL/bochs branches/REL_2_5
etc.</PRE
>
All bugfix-only releases after the final release should be created from the REL_2_5 branch.
Now you can start building packages with the sources from the created release tag.</P
></DIV
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CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN1530"
>4.2.2. Anonymous SVN checkout and platform-independent sources</A
></H2
><P
>An anonymous SVN checkout from the release tag is the base for all official
release packages. Do this checkout from the release tag and specify a not yet
existing directory name with the version number as the destination. Then create
the source package from this new directory. These steps can be done both on
Linux and Windows (Cygwin).
<PRE
CLASS="SCREEN"
> svn co http://svn.code.sf.net/p/bochs/code/tags/REL_2_5_FINAL/bochs bochs-2.5
tar czvf bochs-2.5.tar.gz --exclude=.svn bochs-2.5</PRE
>
The source TAR file bochs-2.5.tar.gz is ready for upload.</P
></DIV
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN1534"
>4.2.3. Building the release on Linux</A
></H2
><P
>The RPM will be building using the configuration in .conf.linux with
a few parameters from <B
CLASS="COMMAND"
>build/redhat/make-rpm</B
>. Make any last
minute changes to .conf.linux. Any changes will go into the source RPM. The
DLX Linux demo package will be downloaded from the Bochs website to the Bochs
root directory if it is not already present there.
<PRE
CLASS="SCREEN"
> ./build/redhat/make-rpm | tee ../build.txt</PRE
>
This produces two rpm files in the current directory. Test and upload.</P
></DIV
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN1539"
>4.2.4. Building the release on win32</A
></H2
><P
>These instructions require cygwin and MSVC++. Use the Bochs sources from
the SVN checkout or unpack the TAR file.</P
><P
>In Cygwin:
<PRE
CLASS="SCREEN"
> sh .conf.win32-vcpp # runs configure
make win32_snap # unzip workspace, make a win32 source ZIP</PRE
>
The source ZIP is present in the parent directory of the Bochs root and now
ready for upload. To build the binary package, copy it to a Windows machine,
if necessary.</P
><P
>Open up Visual C++ and load the workspace file Bochs.sln. Check
the Build:Set Active Project Configuration is set the way you want it.
For releases I use "Win32 Release".</P
><P
>To create "bochsdbg.exe" with Bochs debugger support, manually change these
lines in config.h to turn on the debugger and the enhanced debugger gui.
<PRE
CLASS="SCREEN"
>#define BX_DEBUGGER 1
#define BX_DISASM 1
#define BX_DEBUGGER_GUI 1</PRE
>
One of the optimization features must be turned off, since it is currently
not compatible with the debugger.
<PRE
CLASS="SCREEN"
>#define BX_SUPPORT_HANDLERS_CHAINING_SPEEDUPS 0</PRE
>
VC++ will rebuild Bochs with debugger and overwrite bochs.exe. To avoid
trashing the non-debug version, move it out of the way while the debugger
version is being built. Then rename the debugger version to bochsdbg.exe.
<PRE
CLASS="SCREEN"
> cd obj-release
mv bochs.exe bochs-normal.exe
(build again with BX_DEBUGGER=1 this time)
mv bochs.exe bochsdbg.exe
mv bochs-normal.exe bochs.exe</PRE
></P
><P
>Do make <SPAN
CLASS="emphasis"
><I
CLASS="EMPHASIS"
>install_win32</I
></SPAN
> into the NSIS folder in the Bochs
source tree:
<PRE
CLASS="SCREEN"
> make install_win32 INSTDIR=./build/win32/nsis/bochs-2.5</PRE
>
This downloads and unpacks both the DLX Linux demo and the HTML docs from the
Bochs website, copies all the files into <SPAN
CLASS="emphasis"
><I
CLASS="EMPHASIS"
>./build/win32/nsis/bochs-2.5</I
></SPAN
>
and then creates a binary ZIP file in the NSIS folder.</P
><P
>Now make the NSIS installer package (the current script is known to work with NSIS 3.04)
<PRE
CLASS="SCREEN"
> cd build/win32/nsis
make</PRE
>
That gives an installer called <TT
CLASS="FILENAME"
>Bochs-2.5.exe</TT
>. Test and upload it.</P
></DIV
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CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN1556"
>4.2.5. Creating a file release and uploading files on SF</A
></H2
><P
>When you are ready with creating release packages you have to upload them using
the SF file manager feature. Create a subdirectory with the version number in
the <TT
CLASS="FILENAME"
>bochs</TT
> directory. Point the download destination to the
new directory and start uploading packages. The top of the <TT
CLASS="FILENAME"
>CHANGES</TT
>
file should be used as the release notes. After setting up the file properties the
new release is ready for download.</P
><P
>After having all files set up in the download area, don't forget to post an announcement
containing a brief summary of changes to the bochs-announce mailing list and the "Project
News" section on SF.</P
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