玛氪宕·梦魔(Markdown Memo),使用Markdown的云端备忘录,百度IFE的RIA启航班的不合格的作业,才……才没有什么阴谋呢!
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				| <!doctype html> | |
| 
 | |
| <title>CodeMirror: Clojure mode</title> | |
| <meta charset="utf-8"/> | |
| <link rel=stylesheet href="../../doc/docs.css"> | |
| 
 | |
| <link rel="stylesheet" href="../../lib/codemirror.css"> | |
| <script src="../../lib/codemirror.js"></script> | |
| <script src="clojure.js"></script> | |
| <style>.CodeMirror {background: #f8f8f8;}</style> | |
| <div id=nav> | |
|   <a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a> | |
| 
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|   <ul> | |
|     <li><a href="../../index.html">Home</a> | |
|     <li><a href="../../doc/manual.html">Manual</a> | |
|     <li><a href="https://github.com/codemirror/codemirror">Code</a> | |
|   </ul> | |
|   <ul> | |
|     <li><a href="../index.html">Language modes</a> | |
|     <li><a class=active href="#">Clojure</a> | |
|   </ul> | |
| </div> | |
| 
 | |
| <article> | |
| <h2>Clojure mode</h2> | |
| <form><textarea id="code" name="code"> | |
| ; Conway's Game of Life, based on the work of: | |
| ;; Laurent Petit https://gist.github.com/1200343 | |
| ;; Christophe Grand http://clj-me.cgrand.net/2011/08/19/conways-game-of-life | |
| 
 | |
| (ns ^{:doc "Conway's Game of Life."} | |
|  game-of-life) | |
| 
 | |
| ;; Core game of life's algorithm functions | |
| 
 | |
| (defn neighbours | |
|   "Given a cell's coordinates, returns the coordinates of its neighbours." | |
|   [[x y]] | |
|   (for [dx [-1 0 1] dy (if (zero? dx) [-1 1] [-1 0 1])] | |
|     [(+ dx x) (+ dy y)])) | |
| 
 | |
| (defn step | |
|   "Given a set of living cells, computes the new set of living cells." | |
|   [cells] | |
|   (set (for [[cell n] (frequencies (mapcat neighbours cells)) | |
|              :when (or (= n 3) (and (= n 2) (cells cell)))] | |
|          cell))) | |
| 
 | |
| ;; Utility methods for displaying game on a text terminal | |
| 
 | |
| (defn print-board | |
|   "Prints a board on *out*, representing a step in the game." | |
|   [board w h] | |
|   (doseq [x (range (inc w)) y (range (inc h))] | |
|     (if (= y 0) (print "\n")) | |
|     (print (if (board [x y]) "[X]" " . ")))) | |
| 
 | |
| (defn display-grids | |
|   "Prints a squence of boards on *out*, representing several steps." | |
|   [grids w h] | |
|   (doseq [board grids] | |
|     (print-board board w h) | |
|     (print "\n"))) | |
| 
 | |
| ;; Launches an example board | |
| 
 | |
| (def | |
|   ^{:doc "board represents the initial set of living cells"} | |
|    board #{[2 1] [2 2] [2 3]}) | |
| 
 | |
| (display-grids (take 3 (iterate step board)) 5 5) | |
| 
 | |
| ;; Let's play with characters | |
| (println \1 \a \# \\ | |
|          \" \( \newline | |
|          \} \" \space | |
|          \tab \return \backspace | |
|          \u1000 \uAaAa \u9F9F) | |
| 
 | |
| </textarea></form> | |
|     <script> | |
|       var editor = CodeMirror.fromTextArea(document.getElementById("code"), {}); | |
|     </script> | |
| 
 | |
|     <p><strong>MIME types defined:</strong> <code>text/x-clojure</code>.</p> | |
| 
 | |
|   </article>
 |